Pop-ups

Pop-up windows which can be used to interrupt the user by asking question or providing information.

Alert popup

Using pop-ups

Pop-ups can be called from an App or Window object, for example:

app.info("info", "this is a guizero app")

Pop-ups can also be imported individually at the start of your program, for example:

from guizero import info
info("info", "this is a guizero app")

Purpose

These functions pop up a box on the screen that displays a message. The functions available are:

All pop up boxes use the native display, so they will look different depending on your operating system.

Examples

Warning box

This will pop up a warning box with the title "Uh oh!" and the message "You are almost out of biscuits!".

from guizero import App
app = App(title="Biscuit monitor")
app.warn("Uh oh!", "You are almost out of biscuits!")
app.display()

On Windows, the box looks like this:

Warning popup

The info and error boxes work in exactly the same way but will display different icons.

Yes/No box

When this function is called it returns a boolean value.

You can store this value in a variable and test it:

from guizero import App
app = App(title="Snowman")
build_a_snowman = app.yesno("A question...", "Do you want to build a snowman?")
if build_a_snowman == True:
    app.info("Snowman", "It doesn't have to be a snowman")
else:
    app.error("Snowman", "Okay bye...")
app.display()

This code will first display the yes/no box

Yes No popup

If Yes is pressed, an information box will be displayed:

Info popup

If No is pressed, an error box will be displayed

Info popup

Example: Using an alert as a callback

You can also use these functions in a callback (when you have to provide a function for another widget to call). Here is an example with a PushButton which pops up an info box when it is pressed.

from guizero import App, PushButton, info
app = App()
button = PushButton(app, command=app.info, args=["Info", "You pressed the button"])
app.display()

The arguments provided to the PushButton are:

Example: Do you really want to close?

You can use a yesno box to check whether someone really wants to exit your app. If they click yes, the app is closed, if not, nothing happens and they can continue with what they were doing.

from guizero import App, Text

# Ask the user if they really want to close the window
def do_this_when_closed():
    if app.yesno("Close", "Do you want to quit?"):
        app.destroy()

app = App()

title = Text(app, text="blank app")

# When the user tries to close the window, run the function do_this_when_closed()
app.when_closed = do_this_when_closed

app.display()

Example: Asking a question

You can use a question pop-up to get information from the user. In this example the user is asked to enter their name when a button is pressed.

from guizero import App, PushButton, Text

def button_pressed():
    name = app.question("Hello", "What's your name?")
    # If cancel is pressed, None is returned
    # so check a name was entered
    if name is not None:
        hello.value = "Hello " + name

app = App()
button = PushButton(app, command=button_pressed, text="Hello")
hello = Text(app)
app.display()

question popu