Alerts are pop-up windows which can be used to interupt the user by asking question or providing information.

Alert popup

Using alerts

To use the alerts you will need to import each one individually at the start of your program. For example:

from guizero import warn, info


These functions pop up a box on the screen that displays a message. The functions available are:

  • warn(title, text) - popup box with a warning icon
  • info(title, text) - popup box with an information icon
  • error(title, text) - popup box with an error icon
  • yesno(title, text) - popup box with yes and no options. Pressing Yes returns True and pressing No returns False.

All pop up boxes use the native display, so they will look different depending on your operating system.


Warning box

This will pop up a warning box with the title "Uh oh!" and the message "You are almost out of biscuits!".

from guizero import App, warn
app = App(title="Biscuit monitor")
warn("Uh oh!", "You are almost out of biscuits!")

On Windows, the box looks like this:

Warning popup

The info and error boxes work in exactly the same way but will display different icons.

Yes/No box

When this function is called it returns a boolean value.

  • If Yes was pressed, return True
  • If No was pressed, return False

You can store this value in a variable and test it:

from guizero import App, yesno, info, error
app = App(title="Snowman")
build_a_snowman = yesno("A question...", "Do you want to build a snowman?")
if build_a_snowman == True:
    info("Snowman", "It doesn't have to be a snowman")
    error("Snowman", "Okay bye...")

This code will first display the yes/no box

Yes No popup

If Yes is pressed, an information box will be displayed:

Info popup

If No is pressed, an error box will be displayed

Info popup

Example: Using an alert as a callback

You can also use these functions in a callback (when you have to provide a function for another widget to call). Here is an example with a PushButton which pops up an info box when it is pressed.

from guizero import App, PushButton, info
app = App()
button = PushButton(app, command=info, args=["Info", "You pressed the button"])

The arguments provided to the PushButton are:

  • Where the button should be created (within the app)
  • The name of the function to call when pressed (info)
  • A list of the arguments to the function you are calling (values for the title and message arguments for the info function)

Example: Do you really want to close?

You can use a yesno box to check whether someone really wants to exit your app. If they click yes, the app is closed, if not, nothing happens and they can continue with what they were doing.

from guizero import App, Text, yesno

# Ask the user if they really want to close the window
def do_this_on_close():
    if yesno("Close", "Do you want to quit?"):

app = App()

title = Text(app, text="blank app")

# When the user tries to close the window, run the function do_this_on_close()